Science Representations in Block-Based Programming Languages

Science Representations in Block-Based Programming Languages

OVERVIEW

Previous visual programming languages for children use various methods to bridge understanding between the hardware components of activities and the software. However, when we use visual programming languages and making activities in the context of a science lesson, there’s a new component to students’ understanding that needs to be considered. In this study, we’re implementing the participatory design process with elementary school students in order to understand how we should represent science concepts in block-based programming languages that aim to teach science as part of making activities.

 

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